Audience quality
Provider-measured audience credibility when available.
@mrbeast · SUBSCRIBE FOR A COOKIE! New MrBeast or MrBeast Gaming video every single Saturday at noon eastern time! Accomplishments: - Raised $20,000,000 To Plant 20,000,000 Trees - Removed 30,000,000 pounds of trash from the ocean - Helped 2,000 people walk again - Helped 1,000 blind people see - Helped 1,000 deaf people hear - Built wells in Africa - Built and gave away 100 houses - Adopted every dog in a shelter (twice) - Given millions to charity - Started my own snack company Feastables - Started my own software company Viewstats - Gave away a private island (twice) - Gave away 1 million meals - I counted to 100k - Ran a marathon in the world's largest shoes - Survived 50 hours in Antarctica - Recreated Squid Game in real life - Created the largest competition show with 1000 people (Beast Games) - Gave $5,000,000 to one person - Raised $40,000,000 To Bring Clean Water To Millions Of People - Granted 100+ Dream Wishes for Kids Fighting Cancer - Gave Away Another $5,000,000 On Beast Games S2
This versioned composite uses only the public factors shown below. Available factor weights are normalized when provider data is missing. It is not a percentile, price estimate, or guarantee of campaign results.
Each factor is normalized against available public signals. Missing factors stay unavailable and their weight is rebalanced across observed factors—never inferred from the final score.
Provider-measured audience credibility when available.
Public engagement on a fixed 0–8% scale, capped at 100.
Logarithmic total reach, blended with measured growth when available.
Observed platform coverage and balance across public audiences.
Locked historical signals
Locked authenticity and reachability